

Alice discovered quite by accident that the world has a top.
Most people, she had noticed, were too busy walking around it to check.
It wasn’t marked by a flag or a signpost—nothing as sensible as that. Instead, it felt like a place the world itself had agreed upon in a moment of quiet pride. When Alice stepped there, the ground did not wobble or roll away. It simply paused, as though holding its breath.
Below her, the Earth unfolded in bright, broken shapes: seas made of blue ideas, continents stitched together with yellows and greens, clouds cut into careful pieces like a puzzle no one had finished. The sun shone from one side and the moon from the other, neither arguing about whose turn it was.
Alice put her hands on her hips—not because she felt particularly brave, but because it seemed like the correct posture for standing somewhere important.
She waited for something dramatic to happen.
Nothing did.
“Well,” she said to the air, which was listening, “that’s rather the point, isn’t it?”
From up here, worries shrank into polite little shapes. Arguments lost their sharp edges. Even time—dangling somewhere nearby with its pocket watch—seemed unsure whether to tick forward or simply admire the view.
Alice realised then that being on top of the world did not mean ruling it, or shouting instructions down at it. It meant seeing how all the pieces fitted together, even the crooked ones. Especially the crooked ones.
After a while, she stepped down again, because no place likes to be stood upon forever.
But the world remembered.
And from that day on, whenever things felt impossibly large, Alice smiled—quietly—knowing exactly where the top was, and that she had already been there once.

Once, in the violet-hued twilight of a world called Khyra-Vel, there lived a people known only in whispers beyond their borders: the Vexari.
They were not born of flesh in the usual way. Long before the first mountain cooled and the oceans learned to dream, the planet’s core had sung a strange, low-frequency lament. That song seeped upward through crystal veins, through black soil, through the marrow of ancient trees. Where the song met lightning-struck ironwood, the first Vexari took shape—not grown, not hatched, but remembered into being.
They looked almost human at a distance: tall, long-limbed, skin the color of storm clouds reflecting fire. But come closer and the illusion frayed. Their eyes were compound mosaics, each facet holding a different hour of the day. Their hair moved even without wind, threading itself into tiny, deliberate patterns like living script. Most unsettling of all were the thin, silvery lines that ran beneath their skin—rivers of liquid starlight that pulsed faster whenever they felt strong emotion, or whenever they lied.
The Vexari did not speak with voices. They vexed. A thought, a memory, a half-formed fear would leap from one mind to another like static jumping between copper wires. To be in a room full of them was to feel every unsaid word pressing against your temples. Most outsiders went mad within hours. The few who survived learned to think in rigid, geometric patterns, building mental walls brick by brick until the onslaught dulled to a bearable hum.
For centuries the Vexari kept to themselves. Their cities grew inside colossal hollowed-out world-trees, spiraling upward and downward at once, floors becoming ceilings, gravity politely optional. They wove light into tapestries that remembered every face that had ever looked upon them. They sang to the core again, coaxing up fresh veins of song-metal they fashioned into blades that could cut sorrow from a heart without drawing blood.
Then came the strangers.
A ship of cold iron and colder ambition fell from the sky. Its crew called themselves the Reclaimers—humans mostly, though augmented until little original flesh remained. They had heard rumors of a world where thoughts could be mined like ore. They brought machines that listened, machines that recorded, machines that stole. The Reclaimers wanted to bottle vexation and sell it as a drug to the bored nobility of a dozen core systems. Eternal distraction. Perfect obedience. A mind too full to rebel.
The first Vexari they captured was named Sylith-9 (the number was not a rank but the number of times she had successfully forgotten her own name and then found it again—a prized talent among her kind).
They strapped her to a chair of braided tungsten. Electrodes kissed the silver rivers beneath her skin. The machines drank.
At first she gave them only silence.
Then she gave them everything.
Every childhood terror, every lover’s betrayal, every quiet moment she had ever doubted the core-song still loved her. The Reclaimers’ minds filled like cisterns during monsoon. They laughed. They wept. They tore at their own faces trying to scratch the memories out. Within minutes the entire boarding party was curled on the deck, rocking, whispering apologies to people who had died centuries earlier on distant worlds.
Sylith-9 stood. The silver lines under her skin now blazed white-hot. She walked among the broken crew, touching each one lightly on the forehead. Into their minds she placed a single, perfect image: the moment just before birth, when every possibility still exists and none have yet hurt you.
They never recovered. But they also never died. They simply sat, smiling softly, cradling that one safe memory while the rest of their selves slowly dissolved.
Word spread.
The Reclaimers’ sponsors sent more ships. The Vexari answered in kind.
They did not fight with weapons. They fought with stories.
They vexed entire fleets with visions of wives who had never existed, children who died in wars that never happened, futures so beautiful the crews would rather die than wake from them. They vexed navigators with false stars until ships drifted forever among reefs of dark matter. They vexed admirals with the certain knowledge that victory had already been achieved—so why keep fighting?
In the end the armada limped home, half its vessels empty, the other half carrying crews who no longer remembered their own names, only that something infinitely precious had once lived inside them and was now gone.
Khyra-Vel was left alone again.
But the Vexari changed.
They began to wonder if solitude had been a mercy or a cage.
Some drifted away from the world-tree cities, seeking the edges of known space. They hired themselves out as interrogators, grief counselors, memory sculptors. A single Vexari could unravel a warlord’s lifetime of lies in an afternoon, or rebuild a shattered mind so skillfully that even the cracks became part of the design.
Others stayed behind, singing new songs to the core—louder, more questioning songs.
And on quiet nights, when the violet twilight returns, travelers still report seeing tall figures standing at the edge of the jungle, silver lines pulsing softly, watching the stars.
They do not call out.
They simply vex.
And if you listen very carefully, you might feel the lightest brush against your thoughts:
You are remembered.
You are not alone.
Would you like to remember yourself, too?



The 1970s in Dublin wasn’t just a decade; it was a specific kind of atmosphere—a mix of coal-smoke haze, the chime of the bells on the No. 10 bus, and a city that felt like a very large, slightly overgrown village.
If you closed your eyes back then, you’d hear the rattle of milk bottles on a frosty doorstep and the distant, rhythmic thrum of the Guinness brewery. Here is a look back at those golden, gritty years.
Saturday morning was an event. You’d get scrubbed up, put on your best wool coat, and head for Nelson’s Pillar (or where it used to be) to meet friends.
Before the era of sleek playgrounds, the street was the stadium.
In the 70s, the sun seemed to stay up forever in June. Kids played “kerbs” until the streetlights flickered to life—the orange glow of the sodium lamps being the universal signal that it was time to go home. There were no smartphones, just the sound of a neighbor calling a name from a front door and the distant “tink-tink” of a bicycle bell.
Dublin in the 70s was finding its groove. You might catch a glimpse of Phil Lynott strutting down Grafton Street in a leather jacket, looking like a rock-and-roll god.
Life was slower. You’d wait all week for The Late Late Show on a Friday night, the family gathered around a TV set that took five minutes to “warm up.” Dinner was often simple—a “coddle” on a Saturday night, the salty, savory steam filling the kitchen, or a loaf of Brennan’s bread so fresh the crust would crackle when you squeezed it.
There was a certain toughness to the city, sure, but there was an incredible warmth, too. Everyone knew your business, for better or worse, and a “cup of tea” was the solution to every crisis known to man.

In the misty backroads of Ballykillduff, County Carlow, where the sheep outnumber the people and the only traffic jam is when Mrs. O’Leary’s cow decides to have a lie-down in the middle of the R726, something very peculiar happened one Tuesday.
A meteorite the size of a small tractor crashed into Farmer Murphy’s best potato field. Everyone expected radioactive spuds or at least a good story for the pub. Instead, out crawled three very confused Daleks.
They looked around, eyestalks swivelling like malfunctioning windscreen wipers.
“WHERE ARE WE?” screeched the first one, voice echoing across the hedges.
“SCANNING… LOCATION: BALLYKILLDUFF… IRELAND… POPULATION: MOSTLY SHEEP AND OLD MEN WHO SMELL OF TURF.”
“THIS IS NOT SKARO,” the second one muttered. “THE DOCTOR HAS TRICKED US AGAIN.”
The third Dalek, who had clearly landed on his plunger, wobbled sideways. “MY PLUNGER IS STUCK IN A COW PAT. THIS IS UNACCEPTABLE.”
They decided to conquer the village. Standard procedure.
First stop: Paddy’s pub.
They burst through the door (well, the first one did; the other two got wedged in the frame because Daleks aren’t great with narrow Irish doorways).
“EXTERMINATE ALL HUMANS!”
Old Paddy at the bar looked up from his pint. “Ah, would ye look at that. The circus is in town early this year.”
The Daleks swivelled their domes menacingly.
“YOU WILL OBEY THE DALEKS!”
Paddy took a slow sip. “Sure, lads, ye’re grand. But if ye’re here to conquer, ye’ll need to join the queue. The taxman got here first.”
The Daleks tried to exterminate the dartboard. The darts bounced off their casings and stuck in the ceiling. The regulars started a sweepstake on how long it would take for the “metal lads” to get stuck in the bog.
Next, they rolled down to the local GAA pitch, where the Ballykillduff Junior B team was training. The Daleks declared the pitch their new “Dalek Empire”.
The team captain, a lad called Seamus who once tackled a bullock for fun, eyed them. “Ye’re taking up the whole goalmouth. Move over, or I’ll bury ye under the subs’ bench.”
“WE ARE DALEKS! WE DO NOT MOVE FOR INFERIOR LIFE FORMS!”
Seamus shrugged, grabbed a hurley, and gave the lead Dalek a gentle tap. The Dalek spun like a top, arms flailing, and ploughed straight into the goal net. The net wrapped around it like a Christmas present gone wrong.
“EMERGENCY! EMERGENCY! I AM ENTANGLED IN… NET!”
The other two Daleks tried to help, but ended up tangled too. Soon the whole team was using them as makeshift goalposts. The score ended 12-0, with the Daleks credited as “assists”.
By evening, the Daleks were in the village hall, surrounded by grannies knitting and children painting them with hurling club colours (green and gold, naturally). One granny had even stuck a tiny Aran jumper over the eyestalk.
“THIS IS NOT CONQUEST,” the lead Dalek whimpered.
“IT IS… COMMUNITY SERVICE.”
In the end, the Daleks didn’t conquer Ballykillduff. Ballykillduff conquered them.
They still live there, in a shed behind Murphy’s pub. They help with the silage (their plungers are surprisingly good at lifting bales), and every Christmas they perform a nativity play where they play the Three Wise Men. (The baby Jesus is a suspiciously shiny sheep.)
And if you ever drive through Ballykillduff on a quiet night, you might hear a faint, metallic voice drifting across the fields:
“EXTERMINATE… THE MIDGES!”
Because even Daleks can’t handle an Irish summer.

Here are some properly terrible, Dalek-flavoured dad jokes for you:
Which one made you groan the loudest? 😄